Darkest dungeon shuffling horror
No movement abilities making him susceptible to being displaced. Utilizes magic to deal low aoe damage and debuff. As well as a disgusting one.Ī combo oriented front line tank with high sustainability and health. With high health and high resistances, the Forsaken is a force to be reckoned with. These newfound abilities allow it to stand in the front line, keeping its own rotting corpse intact with the very magic that brought it back. Then perhaps, this fallen warrior can finally rest.Įmpowered with Eldritch magic and carrying his desecrated blade, the Forsaken destroys his foes from the inside out. With this new found power the Forsaken will find the evil that has ended its previous existence. The magic that keeps this miserable being intact also empowers it, giving the Forsaken the ability to corrupt the blood and rend the soul. What is left of its body restricts this shambling horror from quick movements, but provides great resilience to slicing blades. Forced to spend the rest of eternity within a rotting corpse, it roams the land it once protected, seeking to end this miserable existence. Once a proud warrior of the light, this holy crusader has been afflicted. Destealths, shuffle, light debuff to acc and speed.įixed blue text bug when afflicted with paranoia.Įvery cause needs a champion. Terrifying Gaze Reworked: Now hits single target, 1/2/3/4. Plaguestrike: Reworked: Can now hit enemy ranks 1/2/3.
Darkest dungeon shuffling horror plus#
(5+ dmg on riposte plus a 3dp3r blight was strong and needed to be pulled down.) Plague carrier: Riposte damage reduced by 10%, reduced blight effect. Riposte Duration increased by 1 rnd (This change just fixes the issues caused by CoM making it only last 1 rnd) With this change, I also had to lower the damage and crit% so it doesn't become an instant kill on any big character early game.) (I’ve always wanted bloodboil to be a tank buster ability. blighted a bit, reduced crit by an additional 2%, Only cures blight from target. Heartstrike: Healing reduced by 1pt at each level, ACC increased from 80/85/90/100 to 85/90/95/100/105īloodboil: Now ignores armor, Reduced damage by 10%, reduced scaling vs. (I made this change to balance out the buff on Crit).Īdded on CRIT buff: +25% healing done for 2 roundsīase Bleed resist increased to 80% (was 60%)īase Disease resist lowered to 30% (was 40%) Removed Hard to Kill, which was the +20% healing to self below 20% hp. Stalling added to Deathgrip and Plague Carrierĭeck based stagecoach issues should be resolvedīegrudgingly removed the incompatible party member string as to better fit the abomination changes in CoM.
ADDED NO EATING DISEASE! Chance on abilities to cause disease on self.